
The Blender section of the workshop begins with an introduction to the basics of the software, including navigation and the core modelling tools, before moving on to plugins like Hard Ops and Boxcutter. He begins by creating loose 2D sketches in Photoshop, before deciding on one to block out in Blender. In the workshop, Hassibi explores how to detail environment concepts more quickly by using 3D assets.

The workshop provides 4.5 hours of video training for Blender and Photoshop.Īccelerate your concept art workflow using Blender

The Gnomon Workshop has released Using Blender for Environment Concept Art, a guide to speeding up concept design workflows with the open-source 3D software recorded by concept artist Jonas Hassibi.
